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Apart from those appearing in the PSP console such as category icons for Photos, Music and Games, the PS3 added Users, TV and Friends to the XMB. In-game XMB features were added to the PS3 properly with firmware version 2.41 after causing early implementation problems.
While XMB proved to be a successful user interface for Sony products such as PSP and PS3, the next generation Sony video game consoles such as the Play Station 4 and the Play Station Vita no longer use this user interface.
Lib GCM is a low level API, and PSGL is a higher level API, but most developers preferred to use lib GCM due to higher levels of performance.
This is similar to the later Play Station 4 console which also has two APIs, the low level GNM and the higher level GNMX.
Unlike the Software Development Kit (SDK) for mobile apps, Sony's Play Station 3 SDK is only available to registered game development companies and contains software tools and an integrated hardware component.
Due to the fact that it requires a licensing agreement with Sony (which is considered expensive), a number of open source and homebrew PS3 SDKs are available in addition to a number of leaked PS3 SDKs.
Users may navigate among these options by using the up and down buttons of the D-pad.
The basic features offered by XMB implementations varies based on device and software version.
It also includes various photo slideshow options and several music visualizations.
The Play Station 3 uses the Xross Media Bar (XMB) as its graphical user interface, which is also used in the Play Station Portable (PSP) handheld console, a variety of Sony BRAVIA HDTVs, Blu-ray disc players and many more Sony products.
XMB displays icons horizontally across the screen that be seen as categories.
Sony was successfully sued in a class action over the removal of this feature. Sony agreed to pay up to to as many as 10 million PS3 owners but denied wrongdoing.
Furthermore, the Play Station 3 provides printing support.